Gameplay programmer / Game designer
STEPHEN SIBA
I'm a multi-platform game designer based in Paris.
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Master's degree in Game Design and Programming from Isart Digital Paris,
and a Bachelor's degree in Mathematics and Computer Science.
Versatile, I specialize in game systems, combat mechanics and dynamic gameplay elements.
MY PORTFOLIO

He puts your list
Gameplay programmer / Game Designer
2023 (2 weeks)

Rôle :
- Conception
- Élemental power
- Movement detection system
- Animation
- Intégration.



Gameplay programmer
20223 (2 months)




Gameplay programmer / Game Designer
2022 (5 days)

Role :
- Designer
- Movement
- Change of vehicle
-HUD
- Animation
-Visual and sound integration




Gameplay programmer
2022 (2 months)
(mobile game)
Role :

- Fighting system (player, enemy and effect)
- Equipment and improvement item
- Loot box
- Daily Reward



Lead Gameplay Programmer / Game Designer
Mobile/PC: 2021 (2 months)
PS4: 2022 (1 month)
(Mobile game / PC / PS4)
Role :
- Level Design
- Game elements (platform, spikes, gate, etc.)
- Team/project management
- Visual and sound integration


About Me.
Ever since I was a kid, I've always been passionate about video games, so it's no surprise that after several years in IT, I finally got into the development of video games.
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I love playing video games, but I love creating them just as much. Many aspects of video games interest me and I hope that one day I could create a game that will leave its mark on people's lives.
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The development of games in Augmented Reality interests me a lot because I am convinced that in a few years augmented reality will be a mainstay of video games.
